Funny, I just saw an article saying don’t get too excited about Linux gaming boosts because apparently Wine doesn’t use ntsync yet, and Valve already worked around ntsync by implementing the faster fsync in SteamOS.
esync = alpha version
fsync = beta version
ntsync = final release
Ntsync got rid of performance degradation that can occur with some games under esync and fsync and that’s the why it’s allowed to go in the mainline kernel, it has no downside.
Ntsync got rid of performance degradation that can occur with some games under esync and fsync
This explains SO MUCH! I was getting frustrated when games start out perfectly fine than 30 minutes in frames would drop significantly.
I believe that NTsync delivers better compatibility. I do not remember the details but Fsync can cause problems sometimes. So this is more like performance without compromise.
Now that it is in the kernel, I would expect Wine to move to it and for Proton to follow suit.
One less hack to maintain.
That’s pretty cool that PowerPC was mentioned. I wish I still had my IMac G5 to run Linux on.
You could also buy insanely expensive IBM enterprise hardware. I think they still do PowerPC stuff
If I win the lottery, I won’t tell anyone but there will be signs.
I installed 6.14 on servers here and really see a non-trivial boost in efficiency, less CPU sitting in wait state and more executing applications.
Gayming