You all whine and say fuck this and that corporation, but you all will buy that new game for christmas or whatever, because you were conditioned into consumerism.
🏴☠️🏴☠️🏴☠️🏴☠️🏴☠️🏴☠️🏴☠️🏴☠️

I laughed when they showed their game chat mode as some accomplishment. They spent years just making discord…
Another funny moment was when the Civ VII dude said something like “if you already have Civ VII you will be able to play the enhanced switch 2 mode!.. After purchasing the upgrade.”
They’re so unapologetically greedy.
Yeah. Even bethesda just gave you the enchanced skyrim edition for free…
$90?
Shit.
Metroid Prime 4 and The Duskbloods don’t sound perfect after all
At least a regular Switch version of Metroid Prime 4 will also be available. Other options for playing those.
$80 for physical $70 for digital.
Oh wow! I can buy a digital game worth the same price as a physical game! What a deal! /s
“The future is Here!!!”
Oh wow, I didn’t realize physical manufacturing, storage, transport and sale was only $10!
It might be even less than that, but it’s there so just so they can say we still accept physical though we discourage it!
I’ll be waiting for the Tinfoil discount.
Other way, I think. 80 for digital, 90 for physical. In USD anyways.
Don’t forget tariffs if that’s not factored in yet…
Pretty sure tariffs are part of the reason for the $80/90 price points
The fact that Nintendo is well known for not lowering their game prices this could very well price them out from competition.
Hopefully game reviewers will heighten their expectations to meet these inflated prices.
Have you met Nintendo fanboys? They’re going to defend this shit like MAGAt republicans defend their Cheeto coloured Jesus.

Cursed cabbage patch bob ross
Hopefully game reviewers will heighten their expectations to meet these inflated prices.
I find it more likely Nintendo will DMCA them for daring to speak about their games
On the one side, yeah they are over protective of their IPS
On the other, This is Nintendo, not Ubisoft LMAO 🤣
Ubisoft, who literally spends more money on lawyers to sue reviewers and anyone giving their opinion of their latest worst game than in their ACS game 🤣
“over protective” you mean they’re pieces of shit.
Can confirm: Super Mario run on iOS is still the same price as it was at launch in 2016.
Yeah, Nintendo is smoking unfiltered crack, lol. Who the hell has $80-90 to throw at every game in the midst of an unnecessary economic downturn and possible worldwide meltdown?
Oh no, just a USA meltdown. Trump isn’t great for other economies, but we still have the rest of the world to trade with. The only thing he is achieving is making the usa less relevant by the day.
Stocks are down all over the globe, not sure if you noticed.
Not to mention, Nintendo games usually don’t go down in price over time as much.
In the Switch era, they don’t at all. Nintendo Selects isn’t a thing any more.
Yeah, the company has gone full greed mode since Iwata’s passing. I know the point of a business is to make money and all that but he at least kept things fair for the consumer.
This kinda feels like Sony’s PS3 announcement, but Nintendo can get away with more than Sony could then.
Hopefully this system isn’t the smashing success that the first Switch was and it humbles them a bit. Beyond the price gouging, the novelty of the concept has worn some and this system really doesn’t do anything all that exciting beyond improved visuals (which doesn’t excite me as somebody who already has a good PC).
I’m a really huge Nintendo fan who has owned every one of their systems besides the Virtual Boy and bought most of those at launch. I was almost certainly going to purchase a Switch 2 as soon as I could… yet yesterday’s lackluster software reveals followed up by the outrageous pricing has me saying the scalpers can have this one and Nintendo can go to hell.
It’s likely that you’re right and people are going to line up to reward them for this and it will lead to price increases across the entire industry unfortunately.
I even had a Virtual Boy! Although I bought it for like $25 after it had already failed.
I guess we’ll see just how much of Nintendo’s market is made up of fans with lots of expendable income vs. parents buying stuff for their kids.
Yeah, I think that’s another huge factor that made the Switch so successful! It was priced at a point that households had multiple units and multiple copies of games like Kart and Smash. Only people doing really well are going to be able to swing that at these prices.
As much? I don’t think ever. Breath of the Wild is still it’s release price despite it’s sequel, in the same world but with more content, being out and the same price. They’re insane.
And Pokemon games only increase in price over time.
How does one filter crack? I need to know for my pulmonary health.
I could be wrong, but doesn’t the process of cooking the cocaine into crack kind of “filter” it so to speak?
Not in the slightest. It only cuts it so you can increase your yield at the cost of needing to sell a fundamentally different product.
I’ve never been good at chemistry, so I’m probably misremembering…
My understanding was that the cocaine’s chemical structure is what reacts with the baking soda (and heat), leaving the adulterants to burn off. I guess unless they share the same property that binds the cocaine with the baking soda. The baking soda isn’t meant to increase weight, there is an actual chemistry-based reason that it’s used.
It’s why people stopped “free-basing” cocaine once crack came around. “Free-base” is a chemistry term, and the reaction with the baking soda is what makes it no longer “free-base.”
It weighs more because of the baking soda, but that’s just like a substrate to deliver the cocaine, not an adulterant meant to make it weigh more.
Again, could be wrong and don’t feel like looking it up because I don’t really care about crack or cocaine
I think the filter is to stop shards of burning crack from going into your mouth/throat.
Cooking usually refers to removing salts necessary for mucous absorption to make smoked crack more palatable and injected crack not lethal. I haven’t done crack yet.
They sell brillo used by crackheads as filters right next to the crack pipes at gas stations in the hood.
Gotta burn it before inhaleing to test it. Some of that shit is fake and just some steel wool with a coating. Remember to be safe while smoking crack!
Worldwide? Trump is ruining the US economy only
Oh, my sweet summer child…
Lol another person that thinks he’s smart by being rude. No wonder Lemmy isn’t attracting more people
Leave Lemmy out of this! It’s innocent!
Point at the doll where you were touched by Lemmy
I’m just pointing out your naïveté. What happens in the US naturally affects the rest of the world. We’re all dependent on each other. No one will be isolated from this.
Like the recession of 2008/2009. It was America that cause it and the whole worked suffered.
Lol
Remember 2008/2009 recession? This was cause by the USA economy, but affected the entire world.
Even if you think it’s not worldwide, you do realise some countries and regions rely heavily upon trading with the US. And it will cause inflation, though how much depends on what will actually happen now.
So fun fact the world’s economies are interlinked and most countries have a ton of money in US banks and stocks.
ROFL you really have no idea how things work huh
As others pointed out, it’s not only the US economy that will be hit, but also everyone that trades with them.
To illustrate some examples, Canadian aluminum might end up with 25% tariffs. That means anything made within the USA that uses said aluminum will get a price increase. Canadian companies might end up with a surplus, since their main customers won’t be buying as much (instead of paying 100 dollars for a tonne, 'mericans will pay 125 dollars per tonne). That surplus will drive prices down if they can’t find someone else to buy the aluminum.
Since the tariffs aren’t only on Canadian aluminum, but a lot of stuff from a lot of countries, some of that stuff will end up with a significant surplus and no new buyers. For smaller countries that rely on USA exports, that’s going to hurt a lot.
I also saw one analysis that suggested the increased cost of buying could decrease trade and therefore shrink the economies the US usually buys from, depressing the shrunken economies dollar values and effectively cancelling out the cost of the tarrif
The world economy is dependent on countries like the USA.
I get your point, but I’ll probably end up paying that. The exclusives are pricey but I almost always end up playing them for 50-100+ hours each, so I can’t really complain 🤷♂️
This line of thinking is why we are being price gouged to begin with.
You do realize that video game prices haven’t increased with inflation in years, right? A $60 game in 2008 would be $88 today just from inflation. This isn’t price gouging, it’s inflation correction.
It doesn’t matter if a $60 game in 2008 is worth $88 now if wages haven’t gone up to match that. Did you know that (at least in the US) food prices usually aren’t included in inflation calculations because they fluctuate too much? People have other things to pay for with their wages that aren’t video games, and those costs aren’t going down either.
Literally nothing ever has stayed in lockstep with wages, that’s not even relevant to the discussion at hand. Not sure why you think video games would be special, especially video games by Nintendo, solijce they’re literally the last ones on the “raise video game prices” train.
Entertainment is not a necessity, it’s not like people need it to survive. When it doesn’t move with wages people find ways to make it affordable (e.g. piracy, 2nd hand markets, or sharing physical copies with friends), or they find something else (steam, indie games, etc.). Wages are directly responsible for game prices in a lot of ways, and there are pretty good Steam statistics on this as well (which is why a lot of Steam games aren’t priced with 1:1 conversions in different regions, because doing so would basically price entire regions out of buying games).
Pricing fans out of games is exactly how AAA studios go under. A big AAA game flopping is basically a death sentence for a studio in the current landscape, and if Microsoft isn’t immune to that then Nintendo definitely isn’t.
And in addition to what Zangoose said, your argument ignores the basic principle of technological progress: as industries mature, costs typically decrease, not increase. Economies of scale, automation, and digital distribution should all lower the cost of making and selling a game over time.
A $60 game in 2008 had to be printed on physical discs, boxed, shipped to stores, and supported with traditional advertising. Today, most games are sold digitally, cutting out huge portions of that overhead. Studios also reuse engines, assets, and development pipelines now more than ever.
Sure, inflation is real—but so are productivity gains. If your costs are going up despite all these efficiencies, that’s not just inflation—it’s mismanagement or greed. Consumers don’t owe companies an inflation-adjusted price just because they want to maintain record-breaking profits and raise prices.
Uh, video games have VERY famously not been decreasing in cost to create- AAA games cost VASTLY more to create now than in 2008. The teams are much, much larger, for one.
It’s a trend I personally think is stupid and unnecessary, but productivity gains aren’t really happening that way in game dev.
CEO pay has also increased VASTLY, something isn’t quite adding up here. 🤔
Yeah, sales have also gone way up.
At this point in the world I just want to reward one of the few companies that has yet to screw me over. Everything I’ve ever bought from Nintendo still works to this day, and I’m generally expecting it to work forever. No one else is making products like that, it’s all short-term shareholder profits-- who cares about the customer? If you want to pay what garbage is priced at, you’ll get garbage in the end.
Imagine simping for a soulless corporation who doesn’t give of fuck if you exist. How is anything nintendo doing consumer friendly? You’re definitely on that copium, champ.
I’m just speaking from personal experience, friend. I understand someone will probably have a list of like 10 links of counterexamples handy but I can say with fair confidence they probably haven’t affected me. Hell, my original joycons actually still work, though I did buy my Switch a couple years after release. And I’m not simping for anything, I will 100% change my stance the day Nintendo starts screwing me over 🤷♂️
“it’s $20 for a skin… Eh I’ll buy it.” I have friends that do that. Meanwhile I almost never buy a game at launch because I’ll just wait for a sale and for the game to be fixed post launch.
The trouble is, Nintendo games don’t even go on sale, so you can’t do that. Nintendo used to be the affordable accessible console. Now they’re the opposite.
I haven’t had a desire to play their games luckily, but the emulators are good. I tried Pokémon Arceus with one and it ran flawlessly. The game was boring as hell from what I played, but I wanted to see how it functioned compared to the older games I know.
Yeah. I was providing context and a small joke in relation to the comment about how we got here. I mostly play Steam games anyway.
A few years ago my wife bought a switch, we occasionally play it, but yes I saw the games were basically never on sale.
don’t forget mods, easy repair, easy piracy, and actually being a functional portable computer in a pinch if you have a docking station
A Steamdeck can emulate a Switch. The number of exclusive games for the Switch 2 will be so pitiful it would scarcely justify a purchase though I’m sure some people will buy it. I also think that a Steamdeck 2 can’t be far off appearing.
The display supports 1080p+120hz, games running at that res and fps will be rare I imagine. I mean, it would be amazing but Xbox also supports 4k 120 and it usually runs Up to 1440p upscaled 30fps so idk how much it will really differ from what we’ve already got.
I’m skeptical about 4 hour Elden Ring session.
On the one hand, with rising inflation and skyrocketing development costs, I can totally understand why game prices are getting dangerously close to the triple digits. Games rn are cheaper that they ever were yeet development is not.
However, that’s still a lot of money and I really wouldn’t wanna pay that.
But the sale numbers are probably much higher nowadays, so it would be feasible to sell games for cheaper. But why would they? People are gonna buy them anyway. Those who won’t will get them on a sale later.
Those who won’t will get them on a sale later.
/C/patientgamers represent!
I’ll gladly wait 3-5 years to play a $90 retail game for $10-20. There are already too many games in my library to play, I don’t need to piss away $100 on a game I’ll be bored with in 2 months.
Except Nintendo first party titles never get close to that price.
You can’t even buy first party Switch 1 games from 2017 at that price.
I would be a lot more willing to accept the inflation argument if salaries at these companies were going up at inflation rates too.
In this case though we all know they are not and additionally digital releases not needing to be physically transported and the lack of printed manuals in physical games, for instance, also cuts down on what it costs to make and ship a game today.
I would be a lot more willing to accept the inflation argument if salaries at these companies were going up at inflation rates too.
Not unless you’re an executive, that is…
yeet development is not.
Yeah I would imagine yeeting the things you’re developing could get expensive.
Or do you mean developing new kinds of yeets? Probably still expensive.
Exactly.
Oh absolutely, my heart bleeds for the selfless video game CEOs bravely sacrificing their third yacht to keep game prices only $70. Imagine the hardship of cutting executive bonuses down to just eight figures, all so we can enjoy our digital horse armor without paying $99.99.
These modern saints really are holding the line for the little guy. If only we could all aspire to such noble self-denial.
I never said the CEOs are saints. They’re just not worse than they were 15 years ago. At least for devs/publishers that don’t put micro transactions in full price games.
The money isn’t going to developers, and these are billion dollar companies. It’s not about development, but unadulterated greed.
Doesn’t change that $60 in 2010 are almost $90 today. Devs/publishers aren’t any more greedy than they were 15 years ago.
They are not more greedy, but they think they got an opportunity now. Games industry is bigger than Film industry. They earn an amazing amount of money due to how many more are playing games now than in 2010 did. Revenue of 2024 was 10 times higher than of 2010…
The do have an opportunity now. People will complain but they won’t stop buying games.
We will see. If they lose a big share of the Switch 1 owners without many new members buying the console, it is a loss for them.
It’s absolutely incredible how big the gaming industry is now. Where 20 years ago it was extremely male, and mostly limited to 20-30 year olds now it’s everyone! Children and retirees, men and women and everything inbetween or further out to the fringes! And I’m not just talking phone games (which is a gigantic market on its own) at the MSP I work at we’ve had retired folks bring in gaming computers for service or just drop off older gaming computers for recycling
Devs/publishers aren’t any more greedy than they were 15 years ago.
Looks at the dozens of live service games that have come out in the past decade, with their multiple currencies and premium battle passes
Touché. But that’s a different problem. They don’t even need to raise the base price though, many of them are free to play anyways. And those that both have microtransactions and are full price should be avoided anyways.
Is that the same in Japan? I know Japan has a horrible work culture in general.
This is greed, pure and simple. At $60, the industry was more profitable than Hollywood, and they raised the base price of games to $70 just a few years ago before immediately talking about raising prices again.
Not solely. If you paid $60 for a game in 2010, that‘d be almost $88 today, simply due to inflation. It’s a wonder the prices haven’t skyrocketed any sooner.
Not that I want that, I‘d prefer games being affordable but it was kinda inevitable considering the way the economy is going…
Also, I‘d personally rather pay $90 once than have a cheap game with a shitload of micro transactions. Of course, developers/publishers that ask $90 for a game and still include a bunch of micro transactions can fuck right of.
“I rAtHeR pAy $420.69 once for an incomplete game then extra $69 for each DLC” - You. Seriously, go back to Nintendo you gooba
I don’t own a Nintendo console older than a Wii and I don’t plan on changing that.
I also don’t plan on playing games that try to make me pay for it tenfold by enticing me to buy various in-game currencies.
Also, people seem to forget that we’ve been paying $60 for new games for like 40 years. NES games cost $60. That would be like $200 today.
Whenever there’s a multiplatform game I’m interested in I add it to my wishlist on the Switch, PS5 and Deck. I almost always end up buying it off Steam because it ends up being cheaper on it. So the Switch and PS5 have been reduced for exclusives only.
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My counter: Metroid Prime 4. I would sell everything I own. It’s been almost 9 years
you really saw that trailer and said “i gotta overpay for that”. yikes.
This basically makes having gone through the end of COVID-19 worth it
Link the twink can suck a big, fat dink
Dink Smallwood’s wood
The price hike is coming to Steam soon, some corporations just waiting for the US tariffs to maybe go away, then comes regional pricing to the US.
Do you have any basis for that? Is it announced? Also, do you know that games on Steam are not priced by Steam, but individual publishers?
I don’t thing tariffs include digital goods and services.
At least games on Steam get discounted or reduced over time. Fuck Nintendo and their pricing.
Is every console a PC nowadsys?
I mean I’m not against it per se, even it might be kind of good I guess.
They were always nerfed down PCs
Nah, they were specialized hardware. IIRC the Xbox was the first “PC console”.
Not sure if it’s enough to count but the Dreamcast had Windows CE
My initial response to this was “ehhh”, but a quick look at the consoles I grew up with shows you’re right. The only exception I saw was the PS3 thanks to it’s pretty bonkers CPU.
The Super Nintendo user a Ricoh 5A22, which was based on the W65C816S used in the Apple II.
The Sega Genesis used a Motorola 68000, which was popular for Unix computers. It also made it into a number of PCs like the Apple Lisa, Macintosh, and Amiga
The PS1 and PS2 both had a R3000A-compatible 32-bit RISC CPU that was used in a lot of workstations of the era, but none of those would be familiar to an x86 user.
The PS3’s processor was the stuff of hype and legends. It bore no resemblance to PCs of the time
I mean the military did buy up ps3s to make a supercomputer for this reason. Pretty cheap and performed well.

https://phys.org/news/2010-12-air-playstation-3s-supercomputer.html
No, the Switch used ARM-based smartphone hardware.
They always have used hardware closely related to existing workstation or PC hardware, but the difference is now they try so much less hard to hide it, through crossplay, lack of platform exclusives, and just less trying to innovate on how the games are played. Part of it is that game inputs have largely been standardized, part of it is that the more similar to a bog standard PC the console is, the easier it is for developers to port their existing games, and part of it might just be that platforms aren’t feeling pushed to innovate as much




















