• @GrayBackgroundMusic@lemm.ee
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    011 months ago

    Series? More macross/robotech that makes sense. Macross Plus is the best for many reasons, but mostly because of the coherent plot. Give me awesome mecha, itano circus missile flights, and a plot that’s not fucking stupid. (I can’t stand robotech’s plot, and macross is barely tolerable.)

    Game? Master of Magic 2 that doesn’t suck. I’ve seen 2 or 3 spiritual successors but they’ve failed in execution. Keep it simple. Update the original and add a touch of something. Don’t reinvent it.

    Movie? District 9 sequel. I don’t know how they’d do it but the movie was so good I want more.

  • @aeronmelon@lemmy.world
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    011 months ago

    I would buy the Warcraft IP from Blizzard, just Warcraft.

    I would lobby to bring back as many of the original developers and creative designers as possible into the newly formed Warcraft Company, including Chris Metzen and Russell Brower. (Though, some of those people would be made to sign formal apologies for doing nothing about the dudebro culture that was systemic inside Blizzard long before they got bought out.)

    The goal would be to basically remaster the entire RTS franchise using modern hardware and software while keeping as close as possible to the original spirit of the games. Then continue the RTS franchise using the story from the MMO.

    The MMO would be recreated from scratch using modern understanding and a modular, highly-adaptable architecture to prevent the duct tape and baling wire situation the current WoW has. The game itself would now feature story content going all the way back to the first Warcraft game. Each “chapter” of Warcraft lore would be a self contained experience that players could stay in forever or progress to the next arc in the overarching tale. There would be simple, single baseline cost for subscribing that included everything so you can decide for yourself which parts to play.

    Measures would be taken to make the MMO just as fun and satisfying for casual players as it is for professional gamers. No more pay to jump ahead or even pay to get things that can’t be gotten by regular players. Using real money in-game would probably be completely eliminated. And the Warcraft Company would take an active role in preventing gaming addition and council existing players who needed help.

    Outside of the games, other merchandise like art books and novels would reflect and complement the lore of the series to give people even more stuff to learn about and enjoy.

    Movies and TV in particular would be a strong focus. A whole new movie series based on the parent games would be made with the same care as the Lord of the Rings trilogy.

    (For the record, I like the existing Warcraft movie. But today, it could be done a lot better.)

    And TV series would be made to tell more detailed stories about lesser-known events or to follow unique characters through well known events and see their unique takes.

    All multimedia content would be free to stream for active subscribers to the online game.

    Apps would be made to help players manage their games and access associated multimedia. There would also be an app to help gamers manage their time playing so they don’t overdo it but are still able to participate in limited events they care about.

    Then… a theme park!

    (I honestly think that if someone went forward with this proposal with reckless abandon that it actually would turn a profit.)

    • @fuzzzerd@programming.dev
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      011 months ago

      I’m in. Came here to post almost exactly this. I was more focused on the fact that the movie was great, but needs a multi season TV show, produced with the care and love the original LOTR movies got. I find it interesting that we had the same metaphor.

      Your idea for the remastered RTS interconnecting with the MMO is also pretty good. I’d play the heck out of both games.

    • @ouRKaoS@lemmy.today
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      011 months ago

      WoT done like The LotR movies would be EPIC.

      Also impossible, it’d take 30 years to film that many movies.

  • @RizzRustbolt@lemmy.world
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    011 months ago

    I’d say the Hyperion Cantos. But even with infinite money and an Oscar, even Bradley Cooper can’t get that shit made.

  • @kerrigan778@lemmy.world
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    11 months ago

    Yeah, I would buy the rights to Kerbal Space Program and Dungeons and Dragons and just make it all free and make the KSP2 we all deserved. Then I’d fund a professional SCP cinematic universe, it basically has to be free because it’s a licensing mess of community creations but there are so many stories in it worthy of being part of a high budget serialized cinematic universe.

  • Communist
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    11 months ago

    Immortal gates of pyre.

    a bunch of the best starcraft II modders got together and made a spiritual successor to sc2 with books upon books of lore, entire functioning languages, an incredible UX, the best rts gameplay i’ve ever experienced, and all they need is fucking funding. ugh.

  • @pixelscript@lemm.ee
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    011 months ago

    I’d buy controlling share of all three companies that own Pokemon and change absolutely nothing except fund Game Freak to hire more software talent and give them enough time for an actual development cycle worth a damn.

  • Dizzy Devil Ducky
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    011 months ago

    I have had plenty of game ideas in my head that I know could never become a reality since I ain’t got the skills or money to make them happen.

    One idea is essentially a game for the Luanti engine where it’s pretty much you crash-land on Earth, maybe a thousand or so years into the future as someone meant to see how Earth is and if it’s habitable again. It would play like one of those quest based mod packs for m*necraft. In this one, you’d essentially be dealing with resource shortages and fighting mainly just robots and whatever very sparse mutated animal life is left on the planet. Throughout the game you’d find different crest like things that would give you various animal based powers. Goal would be collect them all and beat all the bosses.

    Another idea I’ve had is essentially a clone of the Ankama chess autobattler style game Krosmaga. In both games you’d select a character followed by your deck and fight against either a CPU or another player. Instead of followers of the deities in Krosmaga, you’d be taking the role of different anthro animal tribes. Biggest reason I’d wanna make that is so you avoid having to constantly be connected to the Internet just to play it, like you have to do with Krosmaga. Also to add features that should already be a thing in Krosmaga (being able to choose to battle your friend by connecting to them directly instead of the random player matchmaking they do in Krosmaga).

    • grrgyle
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      011 months ago

      I like your ideas! You should try to find a programmer to pair up with. Do you have any art, writing, project management, or other skills that could contribute to this kind of project?

      There’s definitely something there.

      • Dizzy Devil Ducky
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        011 months ago

        Closest I have to any of those skills are a single college course on intro to Python, poor digital art skills, and my writing used to be much better in highschool. Now my writing is pretty bland in comparison because somewhere along the line that spark kinda got lost.

        I also don’t have much skills in project management. Nor would I trust myself to end up not take the money and run if I ran a funding campaign. It’s why I usually don’t jot down ideas like these.

  • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 🇮 🏆
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    11 months ago

    I’m sure there is, but they’re unknown to me. I’m not going to fund stuff already owned and made and has a bunch of sequels and spinoffs. I’m going to find and fund something new, something that the other people with money aren’t taking a risk on.

    Maybe Rogue System, if I am remembering the name right. It had a Kickstarter that failed to meet the minimum, but God damn it sounds like a bad ass idea. A space sim where you would have to actually re-route power through other systems when the normal link has been damage and basically all the stupid little jargon ideas they do to solve things in Star Trek would be mechanics in the game. If you wanted. It would have had settings for so much shit to make it as arcadey or as realistic as you wanted.

    Ambitious as hell, but the developer had videos actually showing off some of the mechanics in action and it was as good as I imagined it could be and I’m still kinda upset that its Kickstarter failed.

  • r.EndTimes
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    11 months ago

    Actual metaverse, consistent game physics, flight sim, animal sim, driving sim, etc. go through portals to enter different realms, like urban fantasy, high fantasy, scifi, cultivators, etc. inventory like those in cultivator/litrpg novels, I like the whole isekai genre fusion. Fusionfall prob influenced this take. Play as vr or pc/controller alongisde eachother. Vrchats never gonna be that, everythings avatar based no inventory, resonite meh, metas sucks, I dont see it happening

      • r.EndTimes
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        011 months ago

        My issue with it is partially the playerbase, vr chat covid showed me how cool the playerbase could be when it isn’t just furries and anime girls. Struggled to find an active community of ppl making cool stuff (to me thats realtime vfx, magic, game/anime parody stuff) in vr chat post covid, most of those creators dipped.

        My specs are apparently not good enough to not lag anywhere in Resonite, once I get decent performance, I’ll try the pc editor, I really like not having to make stuff directly in vr, using a mouse and keyboard in unity is more convenient for most stuff. My issue with meta is they failed to buy unity, took away the pc editor and now force you to make eveything in game even tho it is still using Unity and their devs get to use Unity directly.

        • @dukeofdummies@lemmy.world
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          011 months ago

          Yeah, the performance pushed me away as well. I haven’t had a graphics card struggle in a long time. It was very painful to see it happen to me in VR. Like damn near nauseating.